![]() we'll get to that in Chapter 6.īuy everything you need in Gaia but save 50,000 Gil for the next part of the game. The other half of the spells are sold in the next town we're going to. This town sells Level 7 spells (White and Black Magic) and half of the available Level 8 White/Black Magic Spells. Melmond Black Magic to Purchase (Level 5):Poison (Red Wizard), Warp1 (Red Wizard), Slow2 (Red Wizard)Ĭrescent Lake White Magic to Purchase (Level 6): Warp2 (Red Wizard & White Wizard), Shld2 (Red Wizard)Ĭrescent Lake Black Magic to Purchase (Level 6): Bolt3 (Red Wizard)Īfter you've visited all of the towns you're familiar with it's time to visit one that you're not familiar with! The town of Gaia which is located inbetween a small mountain pass. Melmond White Magic to Purchase (Level 5): Life1 (Red Wizard) Pravoca White Magic to Purchase (Level 2): Lamp (Knights), NulBolt (Knights)Įlfheim Black Magic to Purchase (Level 3): Fire2 (Ninja), Bolt2 (Ninja)Įlfheim Black Magic to Purchase (Level 4): Haste (Ninja), Ice2 (Ninja), Muddle (Ninja)Įlfheim White Magic to Purchase (Level 3): Cure2 (Knights), NulFire (Knights)Įlfheim White Magic to Purchase (Level 4): Knights cant learn any of these spells Pravoca Black Magic to Purchase (Level 2): Steel (Ninjas), Ice1 (Ninjas) Here is a quick list of all the towns and what purchases you'll most likely want to get there (depending on what classes you have in your team).Ĭornelia White Magic to Purchase (Level 1): Cure1 (Knights), Dia (Knights)Ĭornelia Black Magic to Purchase (Level 1): Fire1 (Ninjas), Bolt1 (Ninjas) Now that everyone can utilize new magic and armor it's important to go around to every town you previously visited and purchase spells/armor. Monks don't really change all that much when they become Masters. Red Mages become Red Wizards and are able to use higher level magic spells. Knights and Ninjas (previously Warriors and Thieves) are now able to use weaked White Magic/Black Magic Spells. One of the major ones is White Mages and Black Mages become Wizards and can use the most powerful spells. There's a bunch of changes with everyone's upgraded class. Hand him the Rat's Tail and he'll grant your entire team their upgraded classes. He will only recognize you as a hero if you bring him the legendary Rat's Tail, which luckily we just got from the Citadel of Trials. ![]() In one of the holes you'll find the king of dragons, Bahamut. ![]() Land on each of these islands and explore them, there's some goodies in some of the dungeons as well as dragons that you can talk to. There's about four islands all close together, all with holes in them - they're shown in my screen shot below. Bring some Gold Feathers with you because there are enemies here that can Stone your party.Ĭitadel of Trials (1st Area) Treasure Chest: GauntletĬitadel of Trials (2nd Area) Treasure Chests: Healing Staff, Steel Gloves, Ice Brand, Ruby Armlet, Cottage and 8795 GilĪfter you collect the Rat Tail and complete the dungeon fly around the world until you find the islands which have holes on them. It's a long walk to the Citadel of Trials so bring some Tents with you! The dungeon itself I felt was rather straight forward despite the fact that the teleporter part was kind of tricky. Once you spot this area, you'll have to land to the north on a small peninsula. You're searching for a small castle looking structure, which you can see in my screen shot above. Instead of telling you how to get here, again I will suggest you fly around the world and look for it yourself. The Citadel of Trials is the last dungeon you have to complete before we can upgrade out classes which makes a whole world of difference.
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